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Unit 1#

Routing#

https://computer.howstuffworks.com/routing-algorithm.htm

  • Establishing routes that data packets take on their way to a particular destination
  • Some data packets travel according to the distance vector model, using distance as a factor.
  • others use Link-State Protocol
    note:
  • Packets provide details about origin and destination
  • Routers are programmed to understand protocols
  • Router knows
  • Address format
  • How many bytes in package of data sent out over network
  • How to make sure all packages reach destination
  • Keep messages flowing by best possible route

Routing Algorithm#

https://computer.howstuffworks.com/routing-algorithm.htm

  • To find best route(based on parameters)
  • No. hops(the trip a packet takes from one router another router in network)
  • Time delay
  • Communication cost of transmission
  • Based on how router gather information of network structure and analysis of info to find best route.
Global algo Decentralize algo
Every router has complete information about all the routers in the network & traffic status Each router has info about routers that is directly connected to it Doesn't know about every router in the network
These known as LS(link state)algo Known as DV (distance vector )algo

LS Algorithm#

Steps every router follows

  • step 1:
  • Identify physically routers and get ip addresses
  • Router starts by sending "HELLO" packet over network
  • Each router that receive replies with a message that contain IP address.
  • step 2:
  • measure time delay, average traffic for neighbor routers.
  • routers send echo packets over network
  • every router that receive these packets replies with an echo packet
  • dividing round trip time by 2 , routers count the delay time
  • delay time includes both processing time and transmission time
  • step 3:
  • flooding
  • routers broadcast its their information over the network for other routers to know structure and status of the network
  • step 4:
  • routers choose best algorithm eg: Dijkstra shortest path algo
  • based on the information collected from the routers, the router builds graph networks.
  • graph shows location of routers and links to each other
  • every link have cost/weights , these are the function of delay time , average traffic, no. of hops.
  • router chooses link with lowest weight

Dijkstra algorithm#

DV Algorithms#

  • also known as Bellman-Ford routing algorithm and Ford-Fulkerson routing algorithm
  • every router has routing table that shows best route for any destination
    Steps every router follows

  • initialize with the hello message

  • It counts the weight of the links directly connected to it and save the information in the table.
  • It send its table to its neighbor routers(not to all) and receive distance vector( not whole routing table) of each of its neighbors.
  • Based on the information in its neighbor routing tables, it update its own

Count to infinity problem#

  • occurs in distance vector routing

  • initially

  • all the nodes are connected by 1 distance

  • hello message is sent and
  • initially B is connected to internet so distance is 1
  • A is not connected to internet so infinity
  • C also infinity

update 1

  • now A knows that it can reach to internet through B because B is its neighbor
  • but C don't know yet that A can reach

update 2

  • now C knows it can reach internet through A with distance 3

Now if B to internet connection is broken then with the hello message it will know.

count to infinity

  • B is aware , B makes its cost to infinite
  • but c and A not known about it
  • now A get infinite value from B = infinite
  • and A get 3 value from C (as its unaware about the broken connection) , ans A wil tell B that it connect to internet by 2
  • A get min distance (3) from C to reach internet , A update its value to 4(3+1)

count-to-infinity

Hierarchical Routing#

  • why?
  • LS and DV algo in both routers store information of other routers
  • As network increases no of routers increases and size of routing table increases.
  • can't handle traffic efficiently.
  • routers are classified in groups known as regions.
  • each router has information about router in its region.
  • router save one record in their table for every other region
  • three - level hierarchical routing network is divided into clusters and then regions and each router contains routers

hierarchical routing

RIP#

  • Routing in internet protocol(oldest)
  • DV protocol
  • uses hop count as a routing measure.
  • hop count :No. of routers occurring in between the source and the destination
  • path with lowest hop count is considered as best
  • eliminates routing loops by resting no of hops permitted between source to destination.
  • permits max 15 hops
  • make use of split horizon, route poisoning & hold-down to restrict the spread of incorrect info.

Features

  • updates of network exchange prodigally
  • router trust routing info received from neighbor routers. Routing on rumors
  • version : RIP version1 , RIP version2, and RIPng

OSPF#

  • open shortest path First family of IP routing protocol
  • port no 89
  • link state protocol & internal gateway protocol for internet
  • developed for IP networks
  • used to distribute ip routing info throughout single autonomous system (AS) in an IP network
  • AS :large network or group of networks that has a unified routing policy. (like a town's post office)
  • based on shortest path first
  • every router maintain identical link-state database that describe topology of the area.
  • ls database generate from ls advertisements (LSA)
  • LSA : packet that contain info about neighbor and path costs.
  • each router calculates shortest-path spanning tree,with it self as root.
  • topological info flooded throughout the AS.
  • this info used to calculate best end-to-end path (variant Dijkstra).

Advantage

  • as compared to DV(RIP), OSPF more suitable for serving large heterogenous internetowrks
  • useful for trafficking engineering process where routes are constraints to meet quality service
  • recalculate routes in short time when topology changes.
  • supports for multiple path of equal cost.
  • provide multilevel hierarchy area routing to hide topology defined within the area of AS from outside routers.

Disadvantage

  • does not scale well when more routers are added it increases size and frequency of topology updates

  • it does not scale well

BGP#

  • Broader Gateway Protocol
  • external gateway protocol
  • TCP is used
  • port no. 179
  • path vector routing
  • As interact with each other through peering
  • BGP is responsible for considering all of the available peering partners and sends traffic to router that is closest to data's destination
  • means hoping between autonomous system.

difference b/w OSPF & BGP
BGP autonomous system

Broad cast and multicast Routing#

Broad cast routing

  • sending a packet to all the nodes on the network on the network simultaneously is called broad casting
  • eg: weather reports , radio program

methods:

  • Distinct point to point routing:

  • This simply send a distinct packet to each destination

  • it is waste of bandwidth but it also require complete list of all destination

  • Flooding:

  • flooding algo send packet to every outgoing line except the node on which it arrived

  • more bandwidth consumed duplicate packets
  • Flooding is a way to distribute routing protocols updates quickly to every node in a large network.

Types

  • controlled flooding:
    • Reverse Path Forwarding and Sequence Number Controlled Flooding are used to controls .
  • uncontrolled flooding:
    • here is no conditional logic to control how the node distributes information packets to its counterparts
    • Without these restraints, repeated distribution of the same packet can occur.
    • referred to as broadcast storm or ping storm.
  • selective flooding:
    -nodes are configured to only send incoming packets to routers in one direction.
    • This can help to prevent some of the mishaps that occur with uncontrolled flooding
    • but is not as sophisticated as controlled flooding.

Advantage

  • setup can be easily implemented
  • robustness , even in case of large number of route failure packet will find way to destination
  • all the nodes are visited no one is left out
  • shortest path is always used by flooding.

Limitation

  • it create large number of duplicate packets
  • it is waste of bandwidth if single destination need the packet

  • multi destination routing

  • each packet contains either a list of destination
    or bit map indicating the desired destination

  • when a packet received from broad casting, it decide, the number of output lines that are needed, by examining each destination
  • based on that router generate a new copy of packets to each output line
  • destination are given directly in the packet
    multi destination routing

  • use of spanning tree

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